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Procedural stool using Houdini

In the context of a class, we were asked to created a procedural stool in Houdini, that could be imported in Unreal Engine 5. Here is a simple stool, created with the size of an adult male as a reference. Multiple variations can be created in Unreal.

Different variations imported into Unreal Engine 5

Different variations imported into Unreal Engine 5

Video demonstrating the different variations.