Graduated from Seneca Polytechnic's Game Art and Animation program. I also completed an undergraduate degree in 2D/3D animation at l'Academie Libanaise des Beaux Arts, Lebanon.
Find my Linkedin here: https://linktr.ee/myrjur
- Working as a 3D prop artist with a group of 5 on the development of the game “Vesper and the Umbral Passage”
- Creating optimized game-ready assets
- Surfacing of stylized assets as well as creating seamless textures
- Receiving and applying feedback from art leads and peers
Won 2nd place Artist Achievement for my final project at Seneca Polytechnic “Baleine Bay”.
Competed against 150+ projects.
Animation of infographics to news segments.