A whale inspired tourist boat made for my graduation project "Baleine Bay" for Seneca Polytechnic's Game Art and Animation program.
The boat was modeled in Autodesk Maya, then brought into Zbrush to sculpt in some extra details. It was then taken into Substance 3D painter to be textured, then rendered in Marmoset.
Please note that the "Baleine Bay" logo that appears at the front of the boat was not designed by me.
Full render turn around
Wireframe turn around